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Claxon Call of Duty Mobile Ruleset

Last Updated: 02/07/2021
DISCLAIMER

By participating in the tournament, the player agrees to abide by our code of conduct, along with the tournament rules as stated below. Some situations may occur beyond that which is written in this page, the Claxon team will make decisions accordingly with this page in mind. All rules are to be defined by the respective management teams of Claxon. This page may be amended with reasonable notice given to participants.


LOGISTICS
  • Teams are limited to no more than:
    • 5 Main Players
    • 2 Substitutes
  • A minimum of the following players must be present in the Discord Server:
    • 1 Appointed Team Captain
    • All participating Team Members
  • The Team Captain is thus required to submit the team lineup in the Discord Server, stating clearly the:
    • Team Name
    • Participant Names
    • Participant Unique Identification Number (UID)
    • Participant’s Discord Tag
  • Lineup changes are only in order if, but not limited to:
    • Participant experiences technical difficulties
    • Participant’s health is at risk
    • Participant is deemed unable to continue
    • Lineup changes will be avoided this season

PRE-MATCH
  • Spectating staff will be announced upon release of match timing
  • Team Captains are to add the given staff as a friend
  • Room to be made 10 minutes before scheduled timing [All qualifier matches are self hosted]
  • Only Team Captains will be invited
  • Team Captains are to invite the rest of their team
  • Usage of players with the following may result in disqualification:
    • Unregistered username
    • Mismatching UID
  • An extra 5-10 minutes may be given by the moderator for late-coming

MID-MATCH
  • All matches to be streamed with a minimum delay of 1 minute
  • “Stream-sniping” is strictly prohibited
  • The use of emulators, 3rd party software, and any form of virtual augmentation is strictly prohibited

POST-MATCH
  • For Self Host Matches:
    • Match Results Screenshots are required to be submitted after each match ends.
    • Results should be posted within 12 hours of the match end.
    • Any team (loser or winner) has the right to post the match results in the required channel.
  • Matches hosted by Claxon Staff:
    • Further information to be disseminated by staff
    • Results to be released shortly, with no expected timing
    • Results are final, unless over-ruled by a Technical Director
    • Miscalculations may be appealed through relevant staff

DISQUALIFICATION
  • Players may be disqualified for, but not limited to:
    • Failure to uphold decorum
    • Failure to adhere to the above mentioned rules
    • Attempt at cheating
    • Blacklisted player use

MATCH ELIGIBILITY
  • Matches may be voided for, but not limited to:
    • Technical difficulties
    • Server difficulties
    • More than 2 disputes per team
    • Insufficient players

INSUFFICIENT PLAYERS
  • Teams are allowed to play in a 4v5 setting if the following conditions are met:
    • Both team captains give consent
    • Match setting is not a kill-dependent gamemode (as listed below)

GAME MODES
  • Hardpoint
  • Search and Destroy
  • Domination
  • *A specific ruleset will be stated for these exempted gamemodes.

MATCH SETTINGS
  • DOMINATION
    Round Score Limit: 75
    Round Time Limit: 300 seconds
    Spectators: N/A
    Room Password: [As Deemed by Moderator]
    Allow Invite: Yes

  • SEARCH & DESTROY
    Round Win Limit: 6
    Round Time Limit: 120 seconds
    Spectators: N/A
    Room Password: [As Deemed By Moderator]
    Allow Invite: Yes

  • HARDPOINT
    Round Score Limit: 150
    Time Limit: 300 seconds
    Spectators: N/A
    Room Password: [As Deemed by Moderator]
    Allow Invite: Yes

Claxon Tournaments Map Pool:
  • Summit
  • Standoff
  • Raid
  • Take-Off
  • Firing Range
  • Hackney Yard
  • Crossfire

Veto Process

Team A will be the upper seed team in a bracket. Team B will be the lower seed team in a bracket

For BO3:
  • Team A will ban 1 map from Map Pool
  • Team B will ban 2 maps from Map Pool
  • Team A will ban 1 map from Map Pool
  • Total 4 maps will be banned

For Hardpoint:
  • Team A will choose map from remaining 3 maps
    • Team B will choose side

For Search and Destroy:
  • Team A will choose map from remaining 2 maps
    • Team B will choose side

For Domination:
  • Match will be played in the last remaining map
    • Team B will choose side

For BO5:
  • Team A will ban 1 map from Map Pool
  • Team B will ban 1 map from Map Pool
  • Total 2 maps will be banned

For Hardpoint:
  • Team A will choose map from remaining 5 maps for Game 1
    • Team B will choose side
  • Team B will choose map from remaining 4 maps for Game 4
    • Team A will choose side

For Search and Destroy:
  • Team B will choose map from remaining 3 maps for Game 2
    • Team A will choose side
  • Team A will choose map from remaining 2 maps for Game 5
    • Team B will choose side

For Domination:
  • Match will be played on last remaining map for Game 3
    • Team B will choose side

Loadout Restrictions

Players are prohibited from using any of the items specified below at any point during a match.

Failure to comply with this list may result in forfeiture of that game or repeated breaking of rules can lead to whole match DQ.

All players are encouraged to record all matches played in order to have evidence to provide to an Administrator if their opponent is accused of using any item that appears on the list below, during their match.

The complete list can be found below:
  • Guns
    • NA-45
  • Operator Skills
    • H.I.V.E
    • Shadow Blade
    • Transform Shield
    • Bull Charge
    • Ballistic Shield
  • Lethal Utility
    • Trip Mine
    • Thermite
    • Molotov Cocktail
  • Tactical Utility
    • Heartbeat Sensor
    • Gas Grenades
  • Perks
    • Persistence
    • Restock
  • Weapon Perks
    • Akimbo
  • Scorestreaks
    • UAV
    • Advanced UAV
    • Counter UAV
    • Care Package
    • Shield Turret
    • Stealth Chopper
    • Shock RC
    • Hawk X3
    • VTOL
  • Emotes
    • All Emotes are restricted from use during any point of a match
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