Our Performance, Your Entertainment

Claxon Critical Ops Ruleset

Last Updated: 09/05/2021

Disclaimer

By participating in the tournament, the player (you) agree to adhere and abide to the Code of Conduct, the rules and regulations of the tournament as written on this page, as well as any appropriate policies enforced by the game or any third-party app used. Some situations may occur beyond that which is written on this page. This page will thus be used as a guideline for the Claxon Management team to make a fair and appropriate decision. All rules are as defined by the respective Claxon Management team.


Registrations
  • Playing and Staffing
    • Participants may also volunteer as a staff of the event
    • In which case, the staff is strictly prohibited from being involved in any form of discussion or decision-making relating to their team
  • Approved Region
    • Participants must be a resident of the designated region, or its vicinity, of the event
    • The approved region will be determined by in-game Ping of up to 100ms from the tournament host servers
      • India: IN1-IN4
      • Asia: SG1-SG6
      • Europe:
  • Maximum Teams per Entity
    • Clans, Teams, Organisations and Entities may only register 2 exclusive teams under their Name
  • Roster Size
    • Participants may only register 5 main players and 2 substitutes per roster
    • Operatives strictly prohibited from playing in the tournament
  • Team Captain
    • Team Captain must be a member of the team
  • User ID
    • Team Captain must register the In-Game-Name (IGN) and User Identification (User ID) in the respective channels
  • Player Base Requirements
    • Participants must have a minimum of 5,000 kills on their In-Game profile
    • Alternate Accounts (“Smurfs”) are strictly prohibited
  • Team Logo
    • Participants that qualify to the semi-finals or above will be required to submit a team logo for Marketing Purposes
  • Tournament Discord Server
  • Storage
    • Participants must ensure they have at least 5GB of space available
    • Participants may be instructed to record their screen for anti-cheat procedures
  • Bountie.io Account
    • Bountie.io will be used for brackets, registration and management of the tournament

Technological Regulations
  • Permitted Mobile Devices
    • Only Mobile Phones & Tablets may be used to compete in the tournament
    • Devices must be supported by the iOS or Android operating system
    • Emulators or other handheld devices are strictly prohibited
  • Permitted Equipment
    • Audio Devices such as Headphones, Headsets, Earphones, Earpieces, or Bluetooth Speakers may be used at the comfort of the Participant
    • Use of gloves, arm sleeves and other forms of clothing is permitted
    • External Triggers are strictly prohibited
  • Application
    • Participants must update to the latest version of the game
    • Participants may only use the official game from the App Store or Google Play
    • Modified or Augmented versions are strictly prohibited
  • Third-Party Software
    • Use of Third-Party Software for the purpose of anti-cheat is permitted
    • Use of Third-Party Software such as Game Boosters, Device Boosters, or any software that is not specified by the Tournament Officials is strictly prohibited
    • Use of Virtual Private Networks (VPNs) are strictly prohibited unless otherwise authorised by the Event Coordinator
    • Use of Telecommunications Applications such as Discord, TeamSpeak, TeamTalk or Whatsapp is permitted

Pre-Match Regulations
  • Reporting Time
    • Participants to report 30 minutes before match timing
    • For Cup Styled Events, Participants must be ready throughout the day
  • Roster Changes
    • Roster may be changed once with a 24-hour notice to the Tournament Officials
    • Emergency Situations must be declared 1 hour before match timing
    • Roster Changes must follow requirements in Section 1
    • Team Captain cannot be changed throughout the tournament
    • For Cup Styled Events, Roster Changes will not be permitted once the event is LIVE unless in cases of unexpected emergency
  • Match Details
    • Team Captains must declare arranged Match Details to the Tournament Officials 24-hours before the Match Timing
    • Any dispute must be declared to the Tournament Officials
  • Match Hosting
    • Appointed Tournament Official will create the room and disseminate the information to the respective Team Captains
    • Room Details to be disseminated 15 minutes before Match Timing
    • Any issue in joining the room must be declared immediately
    • Participants are expected to have all maps downloaded onto their devices
  • Warmup
    • Room is to be hosted 15 minutes before the official starting time to allow for a 15-minute warmup phase
    • Participants are expected to play normally and uphold sportsmanship
    • Tournament Official is to check for unregistered players
    • At no point should unregistered players be present in the room
  • Anti-Cheat
    • All Participants are required to go through the Anti-Cheat procedures in Section 10
    • No killing is permitted during this time
    • Watchlisted players must submit their recording in full, consisting of the entire game’s footage from start to finish.
  • Live
    • The Match will begin upon the Tournament Official’s cue of “LIVE”
    • Participants with unstable connection will be forced to leave
  • Delays
    • A complimentary 5 minutes will be granted for requests of delay for:
    • Technical Issues
    • Personal Issues
    • The Match will begin immediately once the 5 minutes have passed

Match Regulations
  • Presence
    • Participants are to remain in the game for the final scoreboard
    • Participants may only leave upon a new match start
    • Participants may only disconnect to report issues
  • Mid-Match Recordings
    • Tournament Officials may request for a player to perform a Mid-Match Recording
    • Participant is to show all Background Applications and record their gameplay for the following 3 rounds
  • Streaming
    • Matches may be live-streamed onto respective platforms for Marketing purposes
    • Participants are strictly prohibited from Stream Sniping
    • Stream Sniping may include:
    • Watching the stream to gain an advantage
    • Asking someone else to watch the stream and relay information
    • Listening to the audio to gain intel
    • Any other form of intel gathering beyond the Match
  • Rehosting
    • Match may be rehosted for the following reasons:
    • Technical Issues faced by 2 or more Participants
    • Incorrect Room Settings
    • Match may only be rehosted if the rehost is non-intrusive towards the outcome of the game
    • A rehost is not in order if more than 50% of the game has passed
    • Sufficient evidence must be provided to suggest the rehost is in order
  • Formal Warnings
    • Tournament Officials may formally warn teams for breaking any rules during the match
    • Should 3 formal warnings be given to the team, the team will be disqualified immediately
    • Tournament Officials may advise a team against actions without providing a formal warning
    • Formal Warnings must explicitly state that a Tournament Official “Warns” a team for a misdeed

Post-Match Regulations
  • Results
    • Results will be released within 48 hours of the Match
    • Results may be disputed through appropriate channels
    • Uncivil disputes will NOT be considered
  • Technical Issues
    • Technical Issues reported after a match may not affect the now past match’s results
    • Technical Issues must be reported immediately as faced
  • Cheating
    • Participants suspected of cheating will be investigated immediately with due diligence
    • Participants may be requested to conduct a full recording of their upcoming match
  • Disputes
    • Only Team Captains may raise disputes to the Tournament Official
    • Disputes regarding the tournament should NOT be settled outside the tournament
    • Disputes must be backed with proper evidence in a civil manner to be considered
  • Validity of the Match
    • The Match will not be considered if proven to be unreliable in providing accurate results
    • Conditions that may affect the Validity of the Match:
    • Technical Difficulties of the game
    • Match interruptions
    • Misconduct of Tournament Officials
  • Anti-Cheat Submissions
    • All Participants must submit their anti-cheat procedures regardless of the results of the Match
    • Participants to submit recordings within 30 minutes after the Match has concluded
    • Recordings to be checked within intermission time until their next Match
    • Participants must ensure their anti-cheat measures are accessible by the Tournament Moderators for a minimum of 14 days

Expected Behaviour
  • Sportsmanship
    • Sportsmanship is expected from all Participants throughout the event
    • Defeated and Victorious Participants alike must practice good sportsmanship
    • Failure to uphold sportsman-like behaviour is a violation of our Code of Conduct
  • Integrity
    • Participants are expected to be honest throughout their involvement in the tournament
    • Participants who witness misdeeds should report them to a trusted Tournament Official immediately
    • Alternatively, the Participant may email Claxon Tournaments at contact@claxontournaments.net
  • Professionalism
    • Participants, Tournament Officials, and other Staff Members are expected to uphold and maintain professionalism throughout the tournament
    • Maintaining professionalism involves respecting authority and taking the appropriate channels for any dispute
    • Maintaining professionalism also involves keeping a professional relation between members of the different roles involved in the tournaments.

Prohibited Actions
  • Collusion
    • Any form of colluding or conspiring with other teams or Tournament Officials is strictly prohibited
    • Such examples include:
    • Any agreement among two or more players or other Team Members not to play to a reasonable standard of competition in a Tournament Game in order to provide any opposing Team or player with certain advantages or benefits
    • Any agreement among a Participant and a Tournament Official to work in tandem to provide an advantage to any team
    • Any sharing of information that a Participant may otherwise not be able to obtain through conventional means
  • Bribery
    • Any form of providing currencies, provisions, gifts, or favours to Tournament Officials or fellow Participants is strictly prohibited
  • Cheating
    • Any form of cheating is prohibited.
    • Such examples include:
    • Modification of the Critical Ops game client
    • Use of illegal gaming equipment such as Trigger Controllers
    • Use of Third-Party Softwares to create an unfair advantage for the Participant
  • Impersonation
    • Pretending to be another Participant or Tournament Official is strictly prohibited
    • Such examples include:
      • Playing under another participant’s account or Gamertag.
      • Playing under an account that is not owned by the participant.
      • Giving commands as if the Participant is a Tournament Official
  • Offensive Language
    • Any language that is offensive, insulting, libelous, slanderous, defamatory, obscene, discriminatory, threatening, foul or vulgar is strictly prohibited
    • This rule is applied to all languages used during communication

Disciplinary Actions
  • Warnings
    • Tournament Officials may, to their absolute discretion, provide formal warnings for breaking or intending to break any rule or regulation
  • Watchlist
    • Tournament Officials may, to their absolute discretion, report a player for any offence, to be added to a watchlist for all Claxon Tournaments
  • Blacklist
    • Tournament Officials may, to their absolute discretion, debar a player from Claxon Tournaments on a quarterly basis
    • Blacklisted Players may receive leniency for community service
  • Revocation of Prizes
    • Event Coordinators may, to their absolute discretion, revoke a team prizes for breaking any rule or regulation
  • Viva
    • Tournament Officials suspected of ghosting will sit for a viva in all their matches
    • Tournament Official will livestream their screen onto Discord, and have a lovely conversation with the Event Coordinator while the match is ongoing

Match Settings

Room Name: TOURNAMENT NAME_REGION | TEAM A vs TEAM B
Password: As disseminated by Tournament Official
Game Mode: Defuse
Coalition Max Players: 8
Breach Max Players: 8
Round Time: 1 min 50 s
Freeze Time: ON
Rounds to Win: 13
Start Money: $800
Infinite Buy Time: OFF
Auto Balance: OFF
Start with Armour: OFF
Coalition Max Health: 100
Breach Max Health: 100


Screenshot Rules
BASE SCREENSHOT

The Bemused Radar is used to disprove radar hacks.
The Name Arrow is shown to clearly identify the screenshot’s owner.
Spawn Peripherals is used to disprove wall hacks and Aimbot.
The P250 Pistol is generally used to disprove wall hacks, Aimbot and picture editing.
The Game score is shown to distinguish which part of the match the screenshot was taken.



MULTITASKING BAR SCREENSHOT

Similar to base screenshot, the bemused radar, name arrow, and game score is displayed. However, the difference is that the multi-tasking bar screenshot features the background and foreground as well.
The Foreground and Background disproves the possibility of background hacking programmes altering Critical Ops.
Note: Multi-tasking bar screenshot may also be referred to as ‘ss apps’ or other variations.



STAFF CUE

After all players have taken the above mentioned screenshots, the staff will designate a location on the map for ‘screenshot with enemy’.
Note: Claxon refers to the radar as ‘bemused’ whenever it is used as evidence. The spectators’ radar is almost never used as evidence, only the players’. Hence there is a need to draw this separation. 



SCREENSHOT WITH ENEMY

Once again, the bemused radar and name arrow is displayed on the screenshot. However this time, the Cursor and P250 Pistol are in a specific position.
The Cursor is shown to be away from the player, while the P250 is covering his body. This disproves Aimbot and wall hacks.


INVALID SCREENSHOT EXAMPLES

The player is seen to be using a knife instead of a P250



The player is seen to be using a GSR1911 instead of a P250


Recording Rules
iOS Procedures

  1. Join Match
  2. Begin Recording
  3. App Store > HSBC UK > Download
  4. Settings > General > About
  5. Settings > General > Background App Refresh > Off
  6. Open HSBC UK Application
  7. Close HSBC UK & Background Applications
  8. App Store > Critical Ops > Open
  9. Rejoin Match
  10. Inform the Tournament Official of your recording completion
  11. End Recording once knife round ends

Android Procedures

  1. Join Match
  2. Open Greenify > Hibernate all Applications but Critical Ops & Discord
  3. Close Background Apps (except Greenify)
  4. Google Play Store > Critical Ops > Open
  5. Rejoin Match
  6. Inform Tournament Official of your recording completion
  7. End Recording once knife round ends


* Participant is expected to setup Greenify before the recording
  1. Open Greenify for the first time
  2. Tap the + button and add Critical Ops & necessary applications
  3. Hibernate all apps except specified in above step
  4. Exit Hibernate
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